UnityTexelShaders: URP Texel Lighting
The aim of this project is to make late-1990-early-2000 game graphics, but with all-new look. Think of it as of half-life 1 software renderer with pixelated PBR.
https://github.com/keeborgue/UnityTexelShaders
More info on the effect: https://forum.unity.com/threads/the-quest-for-efficient-per-texel-lighting.529948/
#texelspaceshading #shader #urp
Post #1983
167
- 👍 2