Sand Balls Mechanics Implementation: The Best Way To Deform A Mesh In Unity - Part II
In this post, we will continue to learn how to deform a mesh in Unity using the sand balls mechanics as a sample. This part covers MeshData API, performance testing, and optimization techniques to achieve a smoother user experience.
https://gamedev.center/sand-balls-mechanic-implementation-how-to-deform-a-mesh-the-most-performant-way-part-2/
#meshdeformation #sandballs #meshdata #jobsystem #optimization
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