RectMask2DCulling: Custom RectMask2D, that allows disabling Culling / Softness for better performance
RectMask2DCulling uses the reflection to get private properties of parent RectMask2D class, and it adds performance overhead, so make sure to profile your case and compare this solution to a scroll list with object pooling (can be found in this channel #scrollrect or any other similar solution from GitHub).
https://github.com/mitay-walle/Unity3d-RectMask2DCulling
#optimization #uioptimization #ui #culling #rectmask2d
Post #1853
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