11 Things You (Probably) Didn't Know You Could Do In Unity
01 - Start As A Coroutine
02 - Find And Customize Shortcuts
03 - Temporary Backup Files
04 - Locking and Duplicating The Inspector
05 - Reveal Serialized Property Names
06 - Swap Inherited Components in Debug Mode
07 - Polymorphic Lists
08 - Get Icons from Unity Objects
09 - Embedded Scriptable Object Editing
10 - Modal Editor Windows
11 - The [MovedFrom] Attribute
https://www.youtube.com/watch?v=mCKeSNdO_S0
#tips #editortips
Post #1771
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