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Post #1771 104
11 Things You (Probably) Didn't Know You Could Do In Unity

01 - Start As A Coroutine
02 - Find And Customize Shortcuts
03 - Temporary Backup Files
04 - Locking and Duplicating The Inspector
05 - Reveal Serialized Property Names
06 - Swap Inherited Components in Debug Mode
07 - Polymorphic Lists
08 - Get Icons from Unity Objects
09 - Embedded Scriptable Object Editing
10 - Modal Editor Windows
11 - The [MovedFrom] Attribute

https://www.youtube.com/watch?v=mCKeSNdO_S0

#tips #editortips
YouTube 11 Things You (Probably) Didn't Know You Could Do In Unity Sign up to Milanote for free with no time limit: https://milanote.com/gamedevguide0422 Let's take a look at some not-so commonly known things that you can do in Unity and C#. Hopefully there's something useful in here, leave your own tips in the comments…
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