Join me in Unity Hell:
"Which variable contains the actual camera's actual depth buffer when writing a URP custom pass"
Protip: It's Not Usually The One That's Named cameraDepthTarget
https://twitter.com/AmazingThew/status/1509954484776095751
Test results: https://docs.google.com/spreadsheets/d/1Od8eXty-VvjBZIZQnnW88OMDNAoyRFt4GAHuK4fQouc/edit
#urp #rendering #depth #depthtarget
Post #1714
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