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Post #1706 85
Using performance class to optimize your user experience

Looks like a simple wrapper for Unity can be created to adjust targetFrameRate or other performance critical stuff in your game based on performance class.

https://android-developers.googleblog.com/2022/03/using-performance-class-to-optimize.html

#performance #native
Android Developers Blog Using performance class to optimize your user experience Posted by Don Turner , Developer Relations Engineer, and Francois Goldfain, Director of Android Media Framework Today w...
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