Unity physics reminder: Since 2015 moving static colliders does NOT cause performance penalties. No need to add a rigidbody. However, collisions and friction involving these colliders won't be simulated correctly.
https://twitter.com/VehiclePhysics/status/1501203158130995207
Ref: https://forum.unity.com/threads/collision-detection-for-kinematic-rigidbodies.885778/#post-6466924
#physics #collision #static
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