TGViewer
Everyday Unity Everyday Unity @everydayunity · 1.18K subscribers
Post #1651 79
Triangle.Net-for-Unity

Triangulation lib wrapper for Unity. Triangle.NET generates 2D (constrained) Delaunay triangulations and high-quality meshes of point sets or planar straight line graphs. I guess you already knew about it, if you were interested in mesh generation. If not, then if you ever stumble upon triangulation in Unity, you should know there is the lib available for doing it.

https://github.com/Nox7atra/Triangle.Net-for-Unity

#triangulation #mesh
GitHub GitHub - Nox7atra/Triangle.Net-for-Unity Contribute to Nox7atra/Triangle.Net-for-Unity development by creating an account on GitHub.
  • 👍 2
More from @everydayunity
  1. Oct 2, 2026Customize Claude Code with mods in TypeScript You can now make mods for Claude cli and app…
  2. Sep 24, 2026Now you can change the effort mid session in new Claude. So the advice about caching from…
  3. Sep 24, 2026We were wondering in the comments what Claude reset does. Here is the answer https://www.r…
  4. Sep 22, 2026Introducing GPT‑6 Sol and Luna And better & cheaper sol and luna as an immediate response…
  5. Sep 22, 2026Introducing Claude Opus 5.5 \ Anthropic Cost and speed. Opus 5.5 requires less compute to…
  6. Sep 21, 2026Claude Code effort level and model selection effort means more than just "thinking time."…
Threads Profile ViewerView any public Threads profile without an account.Open ThreadLook →Writing with AI? Make it sound human.Metric37 rewrites AI drafts so they read naturally. Free AI detector, 1,500 words free.Try Metric37 →