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Post #1605 64
Intro to Jobs/Burst/DoD.

How performance of a common MonoBehaviour approach can be improved by x200 with jobs and burst. Of course it's kind of artificial example, but on the large scale performance gains look awesome. And the author is a real "heavyweight" engineer from Unity, definitely worth checking his other posts.

https://medium.com/@jasonbooth_86226/intro-to-jobs-burst-dod-66c6b81c017f

#jobs #burst #performance #dod
Medium Intro to Jobs/Burst/DoD I often talk about performance gains I get on projects and people simply don’t believe them, especially when things get 100 times faster…
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