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Performance Testing in Unity. Step by step tutorial how to get it running

Probably you’ve heard about Performance Testing package made by Unity, but to be fair their documentation sucks and if you follow it straight your might face some issues. So I want to list the steps I did to have it running and especially how to get results from performance tests after run on a real device, because obviously we don’t want to measure performance of the game only inside the editor.

https://gamedev.center/setting-up-unity-performance-testing-package-and-performance-benchmark-reporter/

#performance #testing #benchmark
gamedev.center Writing Performance Tests and running it on a target platfrom in Unity Performance testing package by Unity is great, but when I followed their docs I couldn't get it running, so here are the steps how to actually setup it
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