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Post #35 3.1K
⚠️ SCAM ALERT

The Emberwing team will never DM users first.

There are currently many scammers pretending to be members of the team and trying to steal your data, funds, or account access.

Never share your passwords, seed phrases, verification codes, and don’t click suspicious links.

If someone messages you claiming to be from Emberwing — it’s not us.
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Post #34 2.52K
The Forge Festival begins

A 14-day event with three tabs on your island: Event, Rewards, Shop.

Sparks. Earn them by playing — knock out enemy dragons, finish buildings, slay monsters, hunt on other islands, level up dragons, use boosters, add dragon fragments. Every source has a daily cap, so steady play wins.

20 milestones, two columns. The free column pays gold, logs, meat, potions, boosters, gems, gear materials and Embers — enough to craft and level a full Epic set — and ends with an Epic Fire dragon plus 25 Epic joker fragments.

Embers. The festival's coin: spend it in the Shop on jokers, boosters, materials, gems, gold — and on the Forge-lit Town Hall, a dragon-wrapped skin your hall keeps forever. Preview it on your island before you buy; tap the hall to wake the dragon.

The Gear Workshop opens. Zone 2 is live: weaving and smelting workshops make textile and gems, the gear workshop forges swords, helmets, chests and boots in three rarities. Craft, level, equip — your dragons' power grows with every piece. The workshop's first build takes 10 seconds.

The festival runs 14 days; claims and the shop stay open 2 more. Find the coin under
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Post #33 2.31K
Arabic, Spanish and Chinese Language Support was added. You can update it in game settings
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Post #32 3.23K
More details on the Dragon Balance update: What to expect

Guardians, we’ve reworked dragon stats. Most importantly, two dragons of the same rarity and element—with the same level and star count—will now have identical stats. There are no more hidden differences: a dragon's power depends solely on its rarity, element, level, and star count.

Each element has its own nature:
— Fire, Storm, and Abyss are attackers: high attack and speed, but weak defense and lower health.
— Earth and Ice are tanks: strong defense and high health, but more modest attack stats.
— Poison and Sky are balanced, with a slight lean toward one attribute or the other.

The total power of dragons of the same rarity is the same across all elements; the difference lies in how that power is distributed. Choose your battle teams wisely—relying only on tanks will be difficult.

Abyss and Sky dragons are getting a well-deserved buff:
Abyss dragons are 15% stronger than other elements, while Sky dragons are a full 35% stronger.

What happens to your dragons?
No one loses power. Season 1 dragons that previously had higher stats than the new ones will receive free Island Levels to ensure their power remains unchanged.

Owners of Abyss and Sky dragons, as well as high-level dragons, will see an immediate increase in power.

Levels will be recalculated automatically—no action is required on your part. Check your dragon's page after the balance update is complete: the icon next to the element now indicates its nature.
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Post #31 1.75K
🐉 Scheduled Maintenance

In 30 minutes, at 13:30 UTC, Emberwing will undergo scheduled maintenance for dragon balancing.

⏱ Duration: approximately 15 minutes.

The game may be temporarily unavailable during this time.

Thanks for your patience, Dragon Keepers! 🔥
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Post #30 2.26K
🐉 EMBERWING IS NOW ON X!

Our journey continues — and we’re bringing you along! ⚡

We’re officially on X (Twitter), where we’ll be sharing everything happening in the world of Emberwing.

Something big is cooking… 👀

Follow us and stay tuned for what’s coming next!

📲 https://x.com/emberwingp2e
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Post #29 1.8K
🐉 NEW EMBERWING SEASON IS HERE

Following the test season, we are launching a new phase of Emberwing — and now the most interesting part begins.

🔥 Initial reward pool for the new season — 10,000 $GRAM

This time, players will have even more opportunities to develop their dragons, upgrade their island, earn points, and compete for high positions in the rankings.

But the changes don't end there.

⚙️ NEW MECHANICS IN DEVELOPMENT

The team is actively working on the game. New mechanics are currently in development and will gradually appear in Emberwing, expanding the gameplay.

We don't want to reveal everything in advance, so we will announce details as they become ready 👀


The new season is not just a new countdown. It is the next step for Emberwing, with new goals and new opportunities for players.

🐉 Collect dragons. Develop your island. Climb the rankings.

And stay tuned for updates — it will get even more interesting from here.
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Post #28 1.59K
Let’s start with the good news: you enjoyed raiding other players' expeditions—and we’ve taken note!

You can now launch 10 raids instead of 3, and do so every 6 hours rather than every 8. More raids means more loot!

Next up, the main event: island raids. Here’s what’s changing:

Home-field advantage—your base stays safe. While you’re online, your base won’t appear in other players' search results, so it can’t be attacked. Even if someone found your base just a minute before you logged in, the battle won't happen: the raid is cancelled, and the attacker gets their search fee back. Once you log off, your base becomes available for raids again.

One base, one attacker. A base that has already been scouted won't show up in search results for another ten minutes. No more getting raided five times in a row by the same person.

League-based bots. Bot villages now scale with your league: Gold 1 features Rare dragons; Obsidian features Epic and Legendary ones; and the Mythical League features Legendary and Mythical ones. Defeating a bot from Obsidian 3 or higher yields up to 3 trophies—and it *always* yields trophies. Progression is steady—no zero-trophy rewards for bots—provided you have dragons capable of beating them. Defeating real players remains more profitable.

Post-battle cooldown. After participating in 5 battles, a dragon needs to rest: Common—45 seconds; Uncommon—3 minutes; Rare—9 minutes; Epic—15 minutes; Legendary—30 minutes; Mythical—45 minutes. While resting, a dragon cannot attack or go on expeditions, but it will still defend your base. You can skip the cooldown using stars. A reminder: any scripts, bots, auto-clickers, or other tools that keep you "in the game" without your active participation or perform actions on your behalf are prohibited. This includes attempts to stay online solely to prevent your base from being attacked.

Violations result in an immediate account ban. This decision is final and non-negotiable—no progress, purchases, or stars will be restored.

Play fair.

Good luck with your raids.
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Post #27 1.18K
Guardians, the night will be interesting and long!
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Post #26 1.8K
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Post #25 2.15K
Guardians, welcome to the completely redesigned arena!

No randomness – only precise calculations!

Before battle, you can carefully study your opponent, review their dragon stats, learn what synergies they use, what abilities they have unlocked, and what formation they've chosen.

And only then, choose your dragons to counter your opponent!

Dragon health has also been reworked; it's no longer a matter of 2-3 random hits to win. Choose your formation wisely. The game now features tanks, balanced, and attacking dragons. Carefully study each dragon's abilities to choose the best combination and formation. All dragons attack the closest ones first. The last one standing wins!

We also want to emphasize that you can't attack with a single dragon back-to-back. Wounded dragons need to be healed. The recovery time depends on the dragon's level and how much life it lost in battle.

But we couldn't just stop at mechanical changes; the battle had to be engaging to watch. We've updated the interface, and now every attack and skill has its own visual, while our dragons actually attack, not just move forward and return to their previous position. (For the impatient, there's a 2x button.)

Now for the most interesting part—the new season's mechanics and scoring.

In the first phase, two modes will be available:
In the first mode, you'll be able to attack other players' islands and steal some of their resources. But be careful, they can attack you too. Therefore, you'll be able to deploy three dragons to defend your island.

The level of the dragons you defend will be limited by the level of the main building on your island.

The league system remains: you gain rating for victories, and lose rating for defeats. If you lose, the attacker gains rating. So now you can both gain and lose rating, even if you don't attack.

The second mode is Island Liberation. There will be several islands, but more details on this, as well as the detailed mechanics of the second season and its rewards, will be revealed in the next announcement.
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Post #24 1.85K
🐉 Coming soon: 150 levels, stars and abilities

The next big island update gives every dragon a real progression path and its own set of abilities. Here's what to expect.

📈 150 levels. Dragons will level up with meat, all the way to 150, and every level lifts attack, defense and speed. Don't let the number scare you: ascension arrives much sooner. As soon as a dragon collects 10 stars it can ascend to the next rarity, keeping its quality while level and stars start fresh.

⭐ Stars and badges. Five star fragments light a star, and fragments come from duplicate dragons. Stars unlock abilities and will later strengthen them. Abilities themselves level up to 30 with Skill Badges, a new resource.

⚔️ Every dragon gets five abilities, Common dragons four. Auto attack from level 1, a second ability at level 5, a third at level 10 with 1★, a fourth at level 20 with 2★ (not for Common), and Inner Strength at level 30 with 8★.

🔥 Fire: Auto attack · Giant Missile · First Strike · Last Stand · Inner Strength
❄️ Ice: Auto attack · Finisher · Twin Volley · Chilling Roar · Inner Strength
⚡ Storm: Auto attack · Quickening · First Strike · Thunder Clap · Inner Strength
🪨 Earth: Auto attack · Giant Missile · Scale Shield · Chilling Roar · Inner Strength
☠️ Venom: Auto attack · Lingering Venom · Spiked Hide · Keen Eye · Inner Strength
🌑 Void: Auto attack · Finisher · Element Sphere · Lifesteal · Inner Strength
✨ Celestial: Auto attack · Wind Step · Twin Volley · Mending Breath · Inner Strength

📖 What every ability does (level-1 values; each grows with its 30 levels)
• Auto attack — the dragon's regular strike. Fires its element at one enemy for 100% of attack, over and over.
• Giant Missile — every 8 seconds launches a huge projectile at one enemy for 445% of attack. The biggest single hit in the game.
• First Strike — the very first attack of the battle deals +250% damage. Perfect for taking a key enemy down before it acts.
• Last Stand — the first time the dragon drops below half health it goes into a fury: +20% attack for 5 seconds.
• Inner Strength — a passive buff: +4% attack and health. From ability level 10 it also makes all abilities reload faster.
• Finisher — hits enemies below 30% health for +25% damage. Wounded enemies don't get away.
• Twin Volley — every 5 seconds strikes two enemies at once for 252% of attack each.
• Chilling Roar — every 8.5 seconds slows every enemy by 20% for 4 seconds. They strike later and less often.
• Quickening — a passive +6% attack speed: more hits in the same time.
• Thunder Clap — every 12 seconds hits one enemy for 120% of attack and stuns it for 2 seconds, so it can't act at all.
• Scale Shield — every 12.5 seconds wraps the dragon in a barrier that absorbs 20% of its max health for 5 seconds.
• Lingering Venom — every hit poisons the target, dealing another 30% of attack over 3 seconds.
• Spiked Hide — a passive: 12% of any damage the dragon takes is reflected back at the attacker.
• Keen Eye — +12% chance that a hit is critical and deals extra damage.
• Element Sphere — every 10 seconds bursts a sphere of energy: every enemy inside takes 518% of attack.
• Lifesteal — heals the dragon for 3% of every point of damage it deals.
• Wind Step — 5% chance to dodge an incoming attack completely.
• Mending Breath — every 14 seconds heals the dragon for 12% of its max health.

Stack meat, farm your star fragments, and get ready to build the perfect team.
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Post #23 1.67K
Dear Guardians, we have chosen our winner!

Thank you all for participating; absolutely every entrant will receive a prize within 24 hours, and the winner has already received a reward of 200 GRAM, as their design will now be used in the game itself!
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Post #22 2.03K
We never initiate contact via private messages. We never ask you to send funds to specific addresses. The only official source of information is our news channel. Do not trust scammers who may message you claiming to represent us.
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Post #21 2.57K
🏝 DESIGN OUR ISLAND — WIN BIG!

Dragon Keepers! The new Emberwing update brings a whole island home screen — and we want YOU to design it.

We've opened the Island Designer: the same tools our team uses. Paint the terrain, lay the paths, plant the forests, and place every building — the Town Hall, Dragons' Den, Hatchery, Arena, Trainers Camp, Builders Hut, the Fountain, 3 Sawmills, 3 Spell Factories, 3 Farms, the Storages and the Tavern. Make it a place players will never want to leave.

🎨 Design here: https://emberwing.orcapay.com/editor/
🚀 Press "Submit" when you're done (add your @username!)

The prizes:
⭐ Best design — 10,000 Stars
💎 If your design ships in the game — +200 GRAM on top
💼 And if you really impress us… we might just offer you a full-time job on the team

No limit on attempts — your work autosaves in the browser, polish it as long as you like. Deadline 24 hours. Good luck! 🐉🔥
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Post #20 2.25K
We are moving away from the logic where a single player owns several same rarity and elements dragons. This will lead to major changes, including Codex. Complete the Codex while it is still available.
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Post #19 2.47K
We understand that luck isn't always on your side. In the new season, Dragon Ascension and Trainer upgrades will be guaranteed. Giving our Guardians more control!
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Post #18 3.39K
Guardians, the rewards in the Dragon Mystery Cases will change on August 25, 2026, at 20:00 (GMT+4). The main changes will affect the Star and GRAM rewards.

Make sure to open your cases before the rewards change!
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Post #17 3.41K
🐉🎁 NEW: Dragon Mystery Cases!

A brand-new treasure is waiting in your roost, Keepers. Open the Dragon Mystery case and win Gold, Meat, Dragons, Stars — and even GRAM! 💎

Every case is opened with a Mystery Token, and here's the best part…

🔥 TOKENS ARE 100% FREE TO EARN 🔥

You never have to pay a thing to play:
- 🗓 Daily Tasks — complete 3 quick tasks and claim a free token every 12 hours (find them in the More menu)
- 🏆 Rapid Common Tournament — place well and tokens drop straight into your stash, shown right on the leaderboard

Keep playing, keep earning, keep opening. The rarer the prize, the redder it glows — chase that Mythic pull! 🔴

Side note: in a hurry? You can also grab token bundles with Stars if you'd rather not wait — but you'll never need to. ⭐

Good luck, Keepers. May your cases roar. 🐲
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Post #16 2.48K
🐉 NEW GAME MODE: RAPID COMMON TOURNAMENT ⚔️

Introducing a brand-new way to battle in Emberwing — a 24-hour tournament where skill is the only thing that matters.

Here's the twist: everyone plays with the same fresh Common dragons. Your collection, your levels, your spending — none of it counts here. Just you, your draft, and your decisions. A total newcomer can top the board over a veteran.

🎮 HOW TO PLAY

1️⃣ DRAFT — Dragons appear 2 at a time. Keep one, the other goes to your opponent. You can see the pair your rival is choosing from — and for a few ⭐ you can PEEK to reveal exactly which one they kept. After two picks, you also inherit the 2 dragons your opponent threw away, giving you a squad of 4.

2️⃣ BAN 🚫 — You see the enemy's full 4-dragon squad. Cross one out to remove it — and they knock out one of yours. Both sides march to war with 3 dragons. Ban their strongest, or their perfect counter to you.

3️⃣ BATTLE ORDER — Line up your 3, give each a stance (Fierce / Guarded / Swift). Slot 1 fights their slot 1.

4️⃣ FIGHT — 3 duels, win 2 to take the match. Pure strategy — the better plan wins.

🤖 Your opponents are real players' drafts — you battle what other Keepers actually picked and banned.

Keep winning and your run rolls on. 3 losses end it. Your BEST run of the tournament sets your rank, so jump back in and beat your own record.

🎁 PRIZES — top 30 of your group:
🥇 1st — Uncommon Void Dragon + 1000 ⭐
🥈 2nd — 2 Common Void Dragon + 750 ⭐
🥉 3rd — Common Void Dragon + 500 ⭐
4th–10th — Common Void Dragons + 100 ⭐
11th–20th — 5 tournament tickets
21st–30th — 2 tournament tickets

🎟️ ENTRY: your first 2 runs are FREE, then 10 → 30 → 50 ⭐ (or spend a tournament ticket). Re-enter as many times as you like.

Draft smart. Peek wisely. Ban ruthlessly. Your first run is waiting. 🔥
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