We have completely revamped battles — they are now truly interesting to watch. 👀
🐉 Attack Animations
• Each dragon type has its own style: tanks strike up close, offensive dragons unleash fire, ice, lightning, and darkness on the enemy, while others fire projectiles.
• Heavy dragons dash toward their target when using an ability.
• Every hit is felt: flashes, sparks, and screen shake on powerful strikes.
🌞 Abilities and Elements
• All 7 elements have their own effects: fire, ice, storm, earth, poison, void, and celestial light.
• Before an ability, the dragon's energy bar fills up and a rune lights up, followed by a banner with a portrait and the ability name.
• You can immediately see who is burning, frozen, poisoned, or has a shield or rage.
🎬 Battle Start and Finish
• Dragons fly onto the field before the battle.
• The final blow is in slow motion, and the winners celebrate.
• Team health bars at the top — you can immediately see who is winning.
• New sounds for hits, abilities, and knockouts.
⚔️ 5V5 ARENA!
▪️ You can now battle with a team of up to 5 dragons on the arena: 3 slots are available immediately, the 4th unlocks at Town Hall level 5, and the 5th at level 8.
▪️ New arena — night forest — and new formation: 2 dragons in the front line and 3 in the back.
▪️ Defenders can now be placed directly on the arena map: you decide who stands in front and who covers from behind. You only need to place at least one.
▪️ Your defenses have been supplemented with your strongest free dragons — they can be rearranged at any time.
▪️ Expeditions, Secret Operations, and monster battles remain 3 dragons.
🛠 Fixes
• Battles and menus no longer "eat" phone memory — the game should not restart on iPhone after several consecutive battles.
• Expedition completion notifications now arrive on time — immediately when the expedition ends, not when you log into the game.
Assemble your five and get to battle! ⚔️
Happy battling! 🔥