WESTMEN's Steam page will launch this evening at 8pm UK Time, come hang out at our Live Event and watch the Trailer with us! I'll also be giving an update on the game and some shout outs to some epic games and other creators!
I sadly say, Plum died today as I held him in my hands. He's lived since spring of 2021.
He's taken me through the darkest parts of my adult life. It is no exaggeration that all my projects the past few years are all thanks to his emotional support.
Like many I lost relationships over matters of dissent, I have not been able to emotionally cope with a lot of it. I felt truly alone so I got a beautiful budgie bird.
Knowing he was waiting for me and would be by my side always gave me a reason to keep going. I took him on walks, he could fly anywhere in my room, he loved sharing fruit and he was very playful. He loved to sit on my head, shoulders, arms and even the keyboard. Occasionally he'd pause a video I was watching or open the start menu with his pitter patter.
Plum has revealed strength within me over this time I never knew I had.
Thank you so much Plum, you were and always will be a handsome bird. I have some strength now, but I wouldn't be here without you.
LEVEL ELEVEN! 🔥 There's a timer and a level displayed on the top, after the timer reaches zero the level goes up and a new wave of stronger and more powerful enemies will start spawning. After level ten, the enemies start getting crazy buffs. You've got to be very strong to get this far. In WESTMEN casuals can grind to make the player stronger and the game easier but with the right strategy and gameplay you can go far saving time.
Also stats are now displayed in the top left, showing each player's HP, Kill count, Money and deaths. Will be fun to see who's the best in multiplayer.
In WESTMEN there will be branching paths and you alone won't be able to advance down both paths. So deploy your "assists" to give the enemy status effects and or inflict damage. They're an army unto themselves.
Pretty close to having everything ready, once the basic game loop is complete. We'll be doing QA (games testing) and once it's good it's going onto Steam with a demo. Brace yourselves lads 👍🏻
DRUID'S DAY! 🎵 We found our roots, it's a reason to celebrate!
Pagan Druids will heal nearby players! The Mr Wood assist now shoots a barrage of arrows similar to the prototype Woodman 👍🏻 We also got a CRT filter if you're into that. 😉
The game is nearing playable-ness. Hoping to have the demo ready in the next couple of months 💪🏻 I'm very picky when it comes to polish/bugs so I needed longer than I hoped to reach this stage 😅 We got some great talented volunteers helping out on the project. Once this game is out, ya'll going to be blown away! 🔥
Gonna be streaming in a tad. A little update on WESTMEN in 10 minutes! Join me and Jim Sellars for a brief look at the happenings. 👍🏻 https://www.youtube.com/watch?v=TTUk93yPEBI
We're still chipping away at WESTMEN, more optimisation to make the game as buttery smooth as possible which requires reworking a lot of code. Also implementing multiplayer is tricky but we're getting there too. We've had a few setbacks but they're being resolved bit by bit.
We're making good progress, hold tight. Trailer + Demo + Steam Page is what we're working towards 👍🏻
As you know I've been trying to do Youtube a tad more seriously this year, here's me rambling about things so far and what direction I'll be taking the channel in the short-term future 😅