How Telegram could implement this?
I have many ideas and each of them has pros and cons. Maybe you have better idea? If so - please, share it!
1. New Models & Backdrops — For existing collections, introduce exclusive models and backdrops obtainable only
through crafting.
+ Consistency
- Some may not like to see that their rare items is not the rarest anymore.
2. Enhanced Collections — Crafted gifts become part of a linked collection (e.g., Plush Pepe → Enhanced Plush
Pepe) with unique attributes and tied to the original.
+ More valuable new collection, more distinctive.
- Too complex, too many collections.
3. New Collections — Crafting produces entirely new collections (e.g., Plush Pepe → Marshmello Doge).
+ Its nice too have something unique.
- Telegram designers will suffer.
Each approach has trade-offs, what is better you decide.
Important
The game is reflecting only basic idea —> You select your existing gifts and try to get something new with fun gameplay. I'm not forcing idea of the same chances of success crafting.
Post #7
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Craft Gift [Channel] Gift Crafting — A Concept for the Telegram As gift fans and collectors, we noticed a problem: there is no mechanism for decreasing the supply of gifts over time (aside from bans in Telegram). We love upgrading gifts — it's a great mechanic — but afterward…
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