Gift Crafting — A Concept for the Telegram
As gift fans and collectors, we noticed a problem: there is no mechanism for decreasing the supply of gifts over time (aside from bans in Telegram). We love upgrading gifts — it's a great mechanic — but afterward, you basically end up with nothing more to do except sell them.
We've built a simple game to explore a solution: gift crafting.
The mechanic:
— Combine 2-4 gifts from the same collection
— Successful craft creates an upgraded gift
— Failed craft burns all used gifts, reducing total supply
— Optional Lucky Charm protects against loss
Potential benefits for Gifts:
— Natural supply reduction through gameplay
— Increased demand and value for collections
— New category of rare, crafted collectibles
The key element: crafting carries risk. This creates genuine decision-making and gives burned gifts real meaning.
This game is free — it a New Year Gift to the community. You can actually claim real Telegram collectibles through crafting (Checkout contest on leaders page).
Our hope is — if this resonates with the community, perhaps it could inspire an official Telegram implementation, in the best possible way.
Press any good reaction if you support this idea and bad if don't.
Good Luck 🍀
Post #6
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