๐๐ฏ๐๐ซ๐ฒ ๐๐ง๐ ๐ข๐ง๐๐๐ซ ๐๐ฎ๐ฌ๐ญ ๐๐ง๐จ๐ฐ ๐ญ๐ก๐ ๐๐จ๐ฉ ๐ ๐๐ซ๐๐ก๐ข๐ญ๐๐๐ญ๐ฎ๐ซ๐๐ฅ ๐๐๐ญ๐ญ๐๐ซ๐ง๐ฌ
An architectural pattern is a general, reusable solution to common problems in software design. It structures and organises software systems to address specific concerns like scalability, maintainability, flexibility, and efficiency.
1. Microservices Architecture:
Divides an app into small, independent services with APIs.
Example: Netflix - separate services for user management, content streaming, and recommendations.
2. Layered Architecture:
Divides an app into layers (presentation, logic, data) for specific functions.
Example: JavaEE apps - distinct layers for UI, business logic, and data access.
3. Event-Driven Architecture:
Components communicate through events for loose coupling.
Example: Airbnb uses Apache Kafka for real-time event processing like booking requests.
4. Model-View-Controller (MVC) Architecture:
Splits an app into Model (data), View (UI), and Controller (logic).
Example: Ruby on Rails apps - separation of data, interface, and user input handling.
5. Master-Slave Architecture:
One master coordinates multiple slaves' tasks.
Example: Database replication - master for writes, slaves for reads, as seen in many systems.
6. Monolithic Architecture:
Entire app bundled together as a single unit.
Example: Traditional enterprise software - all features in a single executable.
7. Service-Oriented Architecture (SOA):
App composed of reusable, loosely coupled services.
Example: Salesforce - integrated or standalone sales, support, and marketing services.
Each pattern offers unique advantages and trade-offs, depending on the project's requirements and complexities.
Best DSA RESOURCES: https://topmate.io/coding/886874
All the best ๐๐
Post #1059
6.4K
- ๐ 11
- โค 1