We’re always looking for ways to make our game modes feel more rewarding, useful, and alive. Boss Mode is next in line for a few changes.
Our boss roster is getting big enough to form a squad of its own, and we didn’t want these enemies sitting on the sidelines waiting for their main events to return. So we’re making a few updates:
▪️ A new day, a new boss. Bosses will now rotate daily, so instead of fighting the same one every time, you’ll get to face them one by one.
▪️ Boss levels carry over between rotations. If you reach Level 5 of the Lich today, he’ll still be Level 5 the next time he appears.
▪️ The difficulty curve is now smoother. We’ve added more levels, so boss battles will ramp up more gradually and feel more balanced as you progress.
▪️ You’ll now need 3 squads instead of 1. Each squad of your caps can enter Boss Mode once per day.
▪️ Level progress will be reset for all players, giving everyone a fresh start.
And one more thing: Boss Mode has become a little more atmospheric. The most attentive players might notice what changed.
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