Earlier, we launched a beta test of the new PvE mode “Tower 2.0”. During this time, we gathered feedback and rolled out several rounds of improvements. Today we’re officially releasing it — it’s a big step, but only the very beginning. Going forward, we’ll be adding unique abilities, a variety of arenas, and events!
🔋 Energy to Start
To help you properly try out the new mode, we’re giving all players +100 Energy added to their balance!
🔥 About the Mode
▪️ This mode is all about strategy, not randomness — from building your deck and choosing abilities to executing each battle.
▪️ Abilities aren’t your usual boosters, but something more. Think enemy freeze, shields, and more.
▪️ The list of abilities will keep growing, including unique ones for specific collections.
▪️ Complete levels to earn $GUM.
▪️ The mode currently comes in a classic “tower” format, with new campaigns planned for the future.
▪️ The old PvE mode isn’t going anywhere.
The mode is just entering its official release, so there may still be some issues — we’d really appreciate your feedback, it will help us make “Tower 2.0” even better.
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