NFSMW Android Evolved - (2026-10-01)
💎 Experimental Mali GPU compatibility for the native renderer
💎 Native renderer no longer requires vertexPipelineStoresAndAtomics to start
💎 Added CPU conversion for unsupported BC1–BC5 textures
💎 Added Graphics Stability modes with Mali protection and experimental full effects
💎 Mali protection avoids problematic occlusion queries while keeping reflections
💎 Added diagnostic information for converted texture formats and GPU capabilities
💎 Improved Vulkan compatibility for devices without BC texture support
💎 Native renderer still requires Vulkan 1.2 and specific Vulkan features
💎 Mali-G615 and Mali-G715 support still requires further testing
💎 Various validation and texture conversion fixes
#AndroidPort / #Xbox360
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📱 Github Source - nfsmw- android
Post #975
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